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【单选题】
The video game poses a world a much simpler world than our own. wherein success is very clearly defined and, for a time. clearly attainable. Through practice, a player can control this world for a while. He can escape from the anxieties of real life into a place where his own actions always count, where he can be a hero. When the game is over. he hash' t lost or been beaten. Is a surfer beaten when he files from a wave? Most video games call for some semblance of hand-eye coordination, and some hospitals are now using them in rehabilitation programs for brain-damaged patients. It has been found that some patients who were otherwise thought to be unreachable have been 'brought out' through their use. Moreover experimental re- search is now being conducted regarding the feasibility of video games as a test for drunken driving. Intoxicants act to slow reaction time and impair coordination -- and nowhere is this kind of impairment more measurable than on the video game play field. Some day a poor showing at 'Six-Pack Man' may cost you your license. Video games for the microcomputer are net restricted to mere 'twitch' games, however. Strategy games are at last as popular, and among these are the so-called 'fantasy role-playing' adventures. These games allow the player to construct a whole new personality, choosing strengths and weaknesses from a list of possible character traits. Nowadays, more and more adolescents are crowded in electronic game houses for whole days to experience what they perceive to be excitement. In the due course, they train their abilities in confronting with new situations, and what's more, they learn how to communicate with their targeted rivals, in a novel and friendly way. But there is such a large amount of criticism concerning the electronic games that they are generally seen as a vile ways of discovering hostility and belligerence. And the managers of such businesses are severely criticized by the schools and parents alike. On the other hand, this business seems never fading, but instead it becomes a success in many places, even it is strictly controlled by certain policies. One might choose, for instance, a character who is extremely dexterous and swift, but these positive traits must be traded off against others, such as strength and endurance. Players have a tendency to become extremely attached to their characters. My preference runs toward brawn as opposed to brain, which probably reflects some compromise between reality and my own desires. I'm also attached to extrasensory powers, which are likewise denied to me in the real world. According to the article, the video game player can ______.
A.
be successful in his life if success is clearly defined
B.
control the world of our own for a time
C.
forget about the uneasiness of real life for a while
D.
never lose the game when he plays a hero
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参考答案:
举一反三
【单选题】()是交流和思维的工具。
A.
语言
B.
英语
C.
艺术
D.
科学
【判断题】语言是交流和思维的工具。() C. 心理判断
A.
正确
B.
错误
【单选题】关于《3——6岁儿童学习与发展指南》描述错误的是()
A.
语言是交流和思维的工具
B.
科学领域的子领域是科学探究和数学认知
C.
人际交往和社会适应是幼儿社会学习的主要内容
D.
艺术领域的子领域是感知与欣赏、表达和创造
【单选题】当代数式x 2 +3x+5的值为7时,代数式3x 2 +9x-2的值是(   )
A.
-4
B.
-2
C.
0
D.
4
【简答题】代数式ax+by,当x=5,y=2时,它的值是7;当x=3,y=1时,它的值是4,试求x=7,y=-5时代数式ax-by的值.
【判断题】语言是交流和思维的工具。
A.
正确
B.
错误
【判断题】花拉子密主张使用印度数字和0代替阿拉伯原有的记数方法。()
A.
正确
B.
错误
【简答题】试说明:不论x、y取何值,代数式4x 2 +y 2 -4x+6y+11的值总是正数.你能求出当x、y取何值时,这个代数式的值最小吗?
【单选题】()是交流和思维的工具。
A.
沟通
B.
尊重
C.
想象
D.
语言
【判断题】46语言是交流和思维的工具。 ( ) C. 2016年秋试卷0546 D. 心理判断
A.
正确
B.
错误
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