A brand new _Minecraft_ game will be story-driven. The new series of “_Minecraft: Story Mode_” will be set in the world of _Minecraft__,_ but it will feature an original story that combines new characters with familiar themes. It is driven by player choice. It will be a separate standalone product. The decision to make the new game community-driven is potentially brilliant. It’s interesting that feedback from the community is going to be brought into _Minecraft: Story Mode_. In a way, it echoes what _Minecraft_ is. It is a user-generated world. It’s likely that there already have been gamers on _Minecraft_ fan blogs. They have come up with theories as to how the universe was created. There could be lots of contradictory things there. But from a marketing standpoint, it makes all the sense in the world for the community of “you guys are going to write this.” _Minecraft_ first came out in 2009 and is probably due for an evolution of some sort. _Story Mode_ seems like a natural next step. A dedicated fan base has very high expectations. It will be satisfied with the story it is developing. There will be challenges, however. _Minecraft_ does not follow what the game industry is used to working with. It will be a completely different development scenario. It is a world with no story and starting from the beginning. As long as the _Minecraft_ story is popular and successful, that might be OK. * * The new series of game will feature a new story with unfamiliar themes. {T; F} * The new game will be combined with other products. {T; F} * The new game is community-driven. {T; F} * The game fans can create the theories of the universe on the _Minecraft _blogs. {T; F} * Minecraft strictly follows the rules of the game industry. {T; F}